2010년 10월 24일 일요일

5. Computing Components


저는 견적을 위와 같이 뽑아 보았습니다.
우선 저는 영화 감상(주목적)과 더불어 게임을 위한 목적으로 견적을 내보았습니다. 목적이 영화감상인만큼 이와 관련된 모니터,  스피커, 그래픽카드에 관해서 설명드리겠습니다.
일단 모니터부터 말씀드리자면 와이드 모니터(16:9)를 골랐습니다. 넓게 보는게 좋을 꺼같아서요. 광원종류에는 LED백라이트와 CCFL백라이트가 있었는데 LED백라이트가 선명하고 환경에도 좋다고 해서 LED백라이트를 골랐어요. 크기는 적당하게 60cm인거로 골랏어요.
그래픽카드는 라데온 HD 5550인데요 아는게 제조 공정값이 작을 수록 좋다 해서 40nm면
적당하다 생각햇구요 코어 클럭이라든지 메모리 클럭이 정확히 뭔지는 모르지만 클럭이 높을수록 좋다고 해서 이것 역시 제 생각에 적당한 수준으로 골랐습니다.
(정확히 뭔지 몰라서 찾아봣습니다.)
1. 코어클럭 : GPU의 처리속도입니다.
2. 메모리클럭 : GPU가 처리한 내용을 메인보드를 통해서 화면에 뿌려주기 위해 계산하는 속도입니다. (GPU = Graphic Processing Unit)
- 출처 : http://kin.naver.com/qna/detail.nhn?d1id=1&dirId=1010306&docId=71648013&qb=7L2U7Ja0IO2BtOufrQ==&enc=utf8&section=kin&rank=3&search_sort=0&spq=0&pid=gKedtdoi5Tlssusy6NZsss--411745&sid=TMRK8-JJxEwAABegGHI

스피커는 5.1채널이 되는 것으로 골랐습니다.
5.1채널에 대한 정의 : http://terms.naver.com/item.nhn?dirId=210&docId=21776

CPU는 인텔과 AMD 두개의 회사가 있었는데 가격대비 성능을 위해서 AMD의 CPU를 골랐습니다. 코어는 굳이 쿼드코어까지 안해도 되겟다 싶어서 듀얼코어를 선택했구요.  동작속도도 무난하게 2.7GHz로 선택했습니다.
HDD는 영화를 주 목적으로 해서 용량이 큰 걸 선택했어요.
컴퓨터 견적을 조사하다가 벌크라는 용어를 많이 봤는데 이건 제품설명서, 제품보증서 이런걸 제외하고 오로지 제품만 간단히 포장해서 판매하는 상품을 벌크라고 한다고 하네요.

제 나름대로 호환이 되는 것들로 구성햇다고 생각하는데 아니라면 슬플꺼같아요..ㅠㅠ

2010년 10월 10일 일요일

4. Gates and circuits

The History of the Integrated Circuit

Integrated Circuits
Our world is full of integrated circuits. You find several of them in computers. For example, most people have probably heard about the microprocessor. The microprocessor is an integrated circuit that processes all information in the computer. It keeps track of what keys are pressed and if the mouse has been moved. It counts numbers and runs programs, games and the operating system. Integrated circuits are also found in almost every modern electrical device such as cars, television sets, CD players, cellular phones, etc. But what is an integrated circuit and what is the history behind it?
Photo: Nobelprize.org


Electric Circuits
The integrated circuit is nothing more than a very advanced electric circuit. An electric circuit is made from different electrical components such as transistors, resistors, capacitors and diodes, that are connected to each other in different ways. These components have different behaviors.
The transistor acts like a switch. It can turn electricity on or off, or it can amplify current. It is used for example in computers to store information, or in stereo amplifiers to make the sound signal stronger.
The resistor limits the flow of electricity and gives us the possibility to control the amount of current that is allowed to pass. Resistors are used, among other things, to control the volume in television sets or radios.
The capacitor collects electricity and releases it all in one quick burst; like for instance in cameras where a tiny battery can provide enough energy to fire the flashbulb.
The diode stops electricity under some conditions and allows it to pass only when these conditions change. This is used in, for example, photocells where a light beam that is broken triggers the diode to stop electricity from flowing through it.
These components are like the building blocks in an electrical construction kit. Depending on how the components are put together when building the circuit, everything from a burglar alarm to a computer microprocessor can be constructed.

The Transistor vs. the Vacuum Tube
Of the components mentioned above, the transistor is the most important one for the development of modern computers. Before the transistor, engineers had to use vacuum tubes. Just as the transistor, the vacuum tube can switch electricity on or off, or amplify a current. So why was the vacuum tube replaced by the transistor? There are several reasons.
The vacuum tube looks and behaves very much like a light bulb; it generates a lot of heat and has a tendency to burn out. Also, compared to the transistor it is slow, big and bulky.
The vacuum tube and the transistor.
Photo: Nobelprize.org
ENIAC-The first digital computer
Photo: U.S Army


When engineers tried to build complex circuits using the vacuum tube, they quickly became aware of its limitations. The first digital computer ENIAC, for example, was a huge monster that weighed over thirty tons, and consumed 200 kilowatts of electrical power. It had around 18,000 vacuum tubes that constantly burned out, making it very unreliable.
When the transistor was invented in 1947 it was considered a revolution. Small, fast, reliable and effective, it quickly replaced the vacuum tube. Freed from the limitations of the vacuum tube, engineers finally could begin to realize the electrical constructions of their dreams, or could they?

The Tyranny of Numbers
With the small and effective transistor at their hands, electrical engineers of the 50s saw the possibilities of constructing far more advanced circuits than before. However, as the complexity of the circuits grew, problems started arising.
When building a circuit, it is very important that all connections are intact. If not, the electrical current will be stopped on its way through the circuit, making the circuit fail. Before the integrated circuit, assembly workers had to construct circuits by hand, soldering each component in place and connecting them with metal wires. Engineers soon realized that manually assembling the vast number of tiny components needed in, for example, a computer would be impossible, especially without generating a single faulty connection.
Another problem was the size of the circuits. A complex circuit, like a computer, was dependent on speed. If the components of the computer were too large or the wires interconnecting them too long, the electric signals couldn't travel fast enough through the circuit, thus making the computer too slow to be effective.
So there was a problem of numbers. Advanced circuits contained so many components and connections that they were virtually impossible to build. This problem was known as the tyranny of numbers.

Jack Kilby's Chip - the Monolithic Idea
Jack S Kilby
Photo: Texas Instruments
Kilbys first chip
Photo: Texas Instruments


In the summer of 1958 Jack Kilby at Texas Instruments found a solution to this problem. He was newly employed and had been set to work on a project to build smaller electrical circuits. However, the path that Texas Instruments had chosen for its miniaturization project didn't seem to be the right one to Kilby.
Because he was newly employed, Kilby had no vacation like the rest of the staff. Working alone in the lab, he saw an opportunity to find a solution of his own to the miniaturization problem. Kilby's idea was to make all the components and the chip out of the same block (monolith) of semiconductor material. When the rest of the workers returned from vacation, Kilby presented his new idea to his superiors. He was allowed to build a test version of his circuit. In September 1958, he had his first integrated circuit ready. It was tested and it worked perfectly!
Although the first integrated circuit was pretty crude and had some problems, the idea was groundbreaking. By making all the parts out of the same block of material and adding the metal needed to connect them as a layer on top of it, there was no more need for individual discrete components. No more wires and components had to be assembled manually. The circuits could be made smaller and the manufacturing process could be automated.
Jack Kilby is probably most famous for his invention of the integrated circuit, for which he received the Nobel Prize in Physics in the year 2000. After his success with the integrated circuit Kilby stayed with Texas Instruments and, among other things, he led the team that invented the hand-held calculator.

Robert Noyce
Robert Noyce
Photo: Intel Museum Archives


Robert Noyce came up with his own idea for the integrated circuit. He did it half a year later than Jack Kilby. Noyce's circuit solved several practical problems that Kilby's circuit had, mainly the problem of interconnecting all the components on the chip. This was done by adding the metal as a final layer and then removing some of it so that the wires needed to connect the components were formed. This made the integrated circuit more suitable for mass production. Besides being one of the early pioneers of the integrated circuit, Robert Noyce also was one of the co-founders of Intel. Intel is one of the largest manufacturers of integrated circuits in the world.

Chip Production Today - in Short
Stepping.


Chip production today is based on photolithography. In photolithography a high energy UV-light is shone through a mask onto a slice of silicon covered with a photosensitive film. The mask describes the parts of the chip and the UV-light will only hit the areas not covered by the mask. When the film is developed, the areas hit by light are removed. Now the chip has unprotected and protected areas forming a pattern that is the first step to the final components of the chip.
Next, the unprotected areas are processed so their electrical properties change. A new layer of material is added, and the entire process is then repeated to build the circuit, layer by layer. When all the components have been made and the circuit is complete a layer of metal is added. Just as before, a layer of photosensitive film is applied and exposed through a mask. However, this time the mask used describes the layout of the wires connecting all the parts of the chip. The film is developed and the unexposed parts are removed. Next, the metal not protected with film is removed to form the wires. Finally, the chip is tested and packaged.
When making chips today, a process called "stepping" is often used. On a big wafer of silicon the chips are made one next to the other. The silicon wafer is moved in steps under the mask and the UV-light to expose the wafer. In this way, chip after chip can be made using the same mask each time.
Below is a more sequential description of the process of making a modern integrated circuit. But let us first take a look at the special place where integrated circuits are produced - the clean room.

The Clean Room
Child facing "bunny suit"
Photo: Intel Museum Archives


The sizes of the components on chips produced in a modern chip fabrication plant are extremely small. For a better understanding of how small they are, pick a hair from your head and cut it in half. Now look at the cross section. On this tiny area, hard to see with the bare eye, you can fit thousands of modern transistors.
With sizes this small, the production of a chip demands precision at an atomic level. Tiny particles like a hair, a speck of dust, a dead skin cell, bacteria or even the single particles in tobacco smoke become huge objects that are big enough to ruin a chip.
Therefore, chip production takes place in a clean room. This is a specially designed room, where furniture is built from special materials that don't give off particles, and where extremely effective air filters and air circulation systems change the air completely up to ten times a minute.
To further prevent contamination, workers wear special suits called "bunny suits." These protective outfits are made of ultra clean material and sometimes have their own air filtering systems.

Chip Production Today - in Detail
Building an integrated circuit like a computer chip is a very complex process. It is divided into two major parts, front end and back end. In the front end, you make the components of the circuit. In the back end, you add metal to connect the components and then you test and package the chip. Below is a simplified description of the steps.

Front End – Construction of the Components
 1.Just as in building a house, you need a construction plan to construct a chip. The construction plans for the chip are made and tested with a computer.
 2.
From the construction plans, masks with the circuit patterns are made.
 3.
Under precisely monitored conditions, a pure silicon crystal is grown. Circuit manufacturing demands the use of crystals with an extremely high grade of perfection.
 4.
The silicon is sawed into thin wafers with a diamond saw. The wafers are then polished in a number of steps until their surface has a perfect mirror-like finish
 5.
The silicon wafer is covered with a layer of insulating silicon oxide.
 6.
A covering film of protective material is put on top of the insulating silicon oxide. This material, a bit like the film in any ordinary camera, is sensitive to light.
 7.
UV-light is shone through a mask and onto the chip. On the parts of the chip that are hit by light, the protective material breaks apart.
 8.
The wafer is developed, rinsed and baked. The development process removes the parts of the protective material exposed to light.
 9.
The wafer is treated with chemicals in a process called "etching." This removes the unprotected insulating material, creating a pattern of non-protected silicon wafer parts surrounded by areas protected by silicon oxide.
 10.
The wafer is run through a process that alters the electrical properties of the unprotected areas of the wafer. This process is called "doping." Steps 5-10 are repeated to build the integrated circuit, layer by layer. Other layers of conducting or isolating layers may also be added to make the components.
 Back End – Adding the Connecting Wires
 11.
Finally, when all the components of the chip are ready, metal is added to connect the components to each other in a process called metalization. This is done in a way similar to the making of the components. First a conducting metal like copper is deposited over the chip.
 12.
On top of the metal a layer of UV-sensitive photo resist is added.
 13.
Next, a mask that describes the desired layout of the metal wires connecting the components of the chip is used. UV-light is shone through this mask. The light hits the photo resist that isn't protected by the mask.
 14.
In the next step, chemicals are used to remove the photo resist hit by UV-light.
 15.
Another step of etching removes the metal not protected by photo resist.
 16.
This leaves a pattern of metal that is the same as the one described by the mask. Now, the chip has a layer of wires that connect its different components.
 17.
Today, most integrated circuits need more than one layer of wires. Advanced circuits may need up to five different layers of metal to form all the necessary connections. In the last picture we have added another layer of metal to our example. As you can see, a layer of insulating material is put between the two metal layers to prevent the wires from connecting in the wrong places. Of course, to add the second layer we had to go through the same steps as when adding the first layer of metal.
 18.
When the final layer of connecting metal wires have been added, the chips on the silicon wafer are tested to see if they perform as intended.
 19.
The chips on the wafer are separated with a diamond saw to form individual integrated circuits.
 20.
Finally, each chip is packed into the protective casing and subjected to another series of tests. The chip is now finished and ready to be shipped to manufacturers of digital devices around the world.


The Evolution of the Integrated Circuit
The integrated circuit has come a long way since Jack Kilby's first prototype. His idea founded a new industry and is the key element behind our computerized society. Today the most advanced circuits contain several hundred millions of components on an area no larger than a fingernail. The transistors on these chips are around 90 nm, that is 0.00009 millimeters*, which means that you could fit hundreds of these transistors inside a red blood cell.
Jack Kilby examines a wafer filled with chips.
Photo: Texas Instruments


Each year computer chips become more powerful yet cheaper than the year before. Gordon Moore, one of the early integrated circuit pioneers and founders of Intel once said, "If the auto industry advanced as rapidly as the semiconductor industry, a Rolls Royce would get a half a million miles per gallon, and it would be cheaper to throw it away than to park it."

출처 : http://nobelprize.org/educational/physics/integrated_circuit/history/

2010년 10월 3일 일요일

3. Data Representation

벡터 그래픽스(Vector graphics)

벡터 그래픽스(Vector graphics)는 컴퓨터 과학에서 그림을 보여줄 때 수학 방정식을 기반으로 하는 , 직선, 곡선, 다각형과 같은 물체를 사용하는 것을 말한다. 객체 지향 그래픽스(문화어: 대상지향그라픽스)라고도 한다. 벡터 그래픽스는 사진에서 흔히 쓰이는 화소로 모인 그림을 대표하는 래스터 그래픽스의 대안이다.

대부분의 컴퓨터 디스플레이는 벡터 형태의 그림을 래스터 형식으로 변환한다. 드로잉 소프트웨어는 벡터 그래픽스를 만들고 편집하기 위해 쓰인다. 그림은 이러한 객체들을 편집함으로써 변경된다. 여러 도구를 사용하여 그림을 늘이고, 비틀고, 색을 입히는 등의 작업을 할 수 있다. 화면 위의 모든 화소마다 값을 포함하는 래스터 이미지는 메모리에 저장되어 있다. 1950년대에서 1980년대로 들어가는 초기 컴퓨팅이 시작하면서, 다른 종류의 디스플레이인 벡터 그래픽스 시스템이 사용되었다.
특별한 종류의 벡터 디스플레이는 Etch A Sketch와 매우 비슷하게 동작하는 영상관을 갖춘 축적관으로 알려져 있다. 전자빔이 화면을 지나갈 때, 작은 저전력 전자총의 배열이 "연속적으로 비추는" 빔의 경로를 유지시킨다. 비디오 디스플레이 자체가 컴퓨터를 위한 축적관의 역할을 담당할 수 있다. 그림의 해상도는 매우 높았기 때문에, 벡터 컴퓨터는 문자열의 문단과 복잡한 그림을 수분에 걸쳐 느리게 그려냈다. 반면 축적관은 이전에 그려 놓았던 부분을 연속적으로 표시한다. 축적관의 그림은 벡터 축적관의 전원이 켜져 있을 경우 여러 시간 동안 유지시킬 수 있지만, (여러 시간이 지나 그림이 깨끗하지 않을 경우) 벡터 컴퓨터의 단추나 신호를 바로 누른다면 그림은 다시 깨끗하게 표시된다.
 
벡터 그래픽 디스플레이를 처음 사용한 것은 미국 SAGE 항공 방어 시스템이었다.
현대의 벡터 그래픽스 디스플레이는 가끔 레이저 라이트 쇼에서 찾을 수 있다. 빠르게 움직이는 두 개의 X-Y 거울을 사용하여 모양과 글자를 큰 화면에 빠르게 그려낼 수 있다.
벡터 그래픽스라는 용어는 오늘날 2차원 컴퓨터 그래픽스 환경에서 주로 사용된다. 이는 예술가가 래스터 디스플레이 위의 그림을 만들어낸 몇 가지 방식들 가운데 하나이다. 다른 방식으로는 텍스트, 멀티미디어, 3차원 렌더링을 들 수 있다. 실제로 모든 3차원 렌더링은 2차원 벡터 그래픽스 기술 확장을 사용하여 구현해 낼 수 있다. 테크니컬 드로잉에 쓰이는 플로터는 벡터를 종이에 직접 그려낸다.


래스터 그래픽스 ( Raster graphics)

전산학에서 래스터 그래픽스(Raster graphics) 이미지, 곧 비트맵은 일반적으로 직사각형 격자의 화소, 의 점를 모니터, 종이 등의 매체에 표시하는 자료 구조이다. 래스터 이미지는 다양한 포맷의 그림 파일로 저장할 수 있다.
비트맵은 화면에 표시되는 그림의 비트 대 비트와 일치하며, 일반적으로 장치 독립 비트맵으로서, 디스플레이의 비디오 메모리의 기억 장치에 쓰이는 포맷과 일치한다. 비트맵은 기술적으로 화소 단위로, 또 화소 당 비트 수 (표시하는 색의 수를 정의하는 색 깊이)로 그림의 가로, 세로에 따라 구분한다.
인쇄 산업은 래스터 그래픽스를 연속 톤으로, 벡터 그래픽스를 선형 작업으로 부른다.
"래스터"(raster)라는 낱말은 라틴어 radere (문지르다의 뜻)에서 유래한 rastrum (갈퀴라는 뜻)에서 비롯하였다.
래스터 그래픽스의 해상도는 독립적이다. 화질의 명백한 손실 없이 해상도를 자유자재로 조절하는 것은 가능하지 않다. 이는 크기를 조절할 때 렌더링을 하여 화질을 떨어트리지 않게 하는 벡터 그래픽스와 대조되는 단점이기도 하다. 래스터 그래픽스는 사진에 있어 벡터 그래픽스 보다 더 실용적이다. 반면 벡터 그래픽스는 그래픽 디자인이나 조판에 더 잘 어울린다.